Zelda’s vocal actress from Breath of the Wild / Age of Calamity talks about online negativity for her portrayal and how she treated her

Zelda: Breath of the Wild was the first official game in the franchise to give Zelda a voice. The voice was provided by Patricia Summersett, who resumed her role for Hyrule Warriors: Age of Calamity. In an interview with Zelda Dungeon’s The Champion Cast, Summersett talks about how it influenced some of her negative reaction to her acting and how she used some of that negativity to fuel her performance. in Age of Calamity See her comments below.

“At first it was harder to solve, because I was very sensitive to it and I just wanted everyone to be as happy as possible for such a big game. [Breath of the Wild]. You have to really keep that kind of thing in perspective, or one does. You have to be really positive about these things. I would say that negative people tend to be more vocal online, just by default – this is the nature of network algorithms and they need to get used to it. I think you have to build a thick skin with something like that. I would say for sure that my skin has become much thicker in recent years, since it took on this special role, just because it needs a thicker skin than some of the other types of failures or criticisms I have had in last.

There is something to be channeled in this, because that’s how Zelda feels and she does great, but she feels so forever and that’s her plate. I think it’s very relatable in this way. Anyone who takes risks and tries to work hard on anything, you come across this. I really like her character, in general, the fact that they dig into that part of the story for her: what does it mean for her to feel like a failure, but keep pushing forward and striving for something bigger and for the benefit of all. This can be used as inspiration, just as heroes are used as inspiration. “

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