Valheim is a survival sensation on Steam, with a million sales a week in Early Access

It catches on and I only hear good things

Valheim gave a deal with Steam players who are always looking for the next great survival game to play alone and with friends. After seeing the Viking survival game on the bestseller list all week and thinking, “Hey, I have to try this,” it’s official: Valheim sold over a million copies during its launch week.

Here’s the Steam Early Access launch trailer to try and get you up to speed:

If you were surprised by the old-new-new aesthetic, Iron Gate says it was “inspired by the early days of 3D graphics, such as the style seen in PS1 titles and old 3D games from the DOS era (before hardware acceleration and texture filtering was one thing). “I still get used to it if I’m honest.

Like someone who didn’t play Valheim however, but I want – potentially even while still coagulating in Early Access – I like the idea of ​​going with my Rinky-Dink boat in a procedurally generated purgatory, to hunt down bosses I have no business with to face so poorly equipped and in a sad hut.

Some details about the make-or-break game mode that are worth emphasizing: you can play Valheim alone and transport the character’s progression when you group (with up to nine other players on a server), you don’t have to worry about PvP or hunger (although food will increase your health / endurance), and the basic flow involves killing the boss a biome to get the objects or skills you will need to explore more of the world.

“Our inboxes are filled to the brim with fantastic feedback and suggestions and we are happy to see how involved our community is. ValheimDevelopment, “Iron Gate said in response to strong sales in the first week.” We are currently working hard to address issues that some of our players have reported to maximize the gaming experience for more Vikings! “

Assuming the lightning in a bottle doesn’t escape, the 2021 roadmap could be just the beginning. At this point, “functionally, the game is about 75% complete, and the content is about 50% complete.”

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