The Cyberpunk 2077 1.05 update provided significant improvements to the consoles

The Cyberpunk 2077 1.05 update was released a few days ago on consoles and later on PCs, fixing several bugs and issues, while improving performance, especially on consoles.

YouTuber ElAnalistaDeBits has made two extensive comparison videos to see how the game is now running on each console ecosystem, PlayStation 4 / PlayStation 4 Pro / PlayStation 5 and Xbox One / Xbox One X / Xbox Series X, and the results show quite an improvement of significant.

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For example, in the car tracking scene at the beginning of the “Nomad” home route, when V tries to smuggle from Badlands to Night City, Xbox One X doubles the frame rate from an average of 15 to a near-blocked 30 FPS. The same goes for the base Xbox One console, where Cyberpunk 2077 ran at 11-12 FPS in the same scene before the new patch, which doubled that to 21-22 FPS.

Cyberpunk 2077 1.05 not only brings an improvement in performance, but also graphics has increased clarity. The Xbox One version of the game now runs dynamically between 720p and 900p resolution, while the Xbox One X manages between 1224p and 1368p.

PlayStation consoles haven’t gotten the same improvement with Cyberpunk 2077 1.05 in terms of frame rate, but the basic PlayStation 4 looks much clearer now after the patch, as you can see in the footage below.

CD PROJEKT RED went on fire due to the game’s disappointing performance on PlayStation 4 and Xbox One consoles, with Microsoft and Sony offering extended refunds for Cyberpunk 2077 (and Sony even temporarily removed the game from the PlayStation Store). This update, while not a miraculous patch, seems to be a clear step in the right direction. With two more major optimization patches scheduled to be released in January and February, console gamers can hope to fix most of these issues in the next few months.

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