The crisis will ever have boxes of prey

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Print Screen: Square Enix

Final Fantasy VII Ever Crisis, the mobile compilation that aims to bring it all together Final Fantasy VII the stories of the extended universe together in one place, will have boxes of prey, confirmed yesterday the creative director Tetsuya Nomura in a new interview with Famitsu.

While the smartphone game itself will be free, monetization mechanics will be built in the collection of special items and cosmetics. “The element of money is essentially loot boxes containing random weapons,” Nomura told Famitsu, based on a translation by Square Enix PR. “Some of the special weapons also come as a set that includes new costumes that weren’t in the original games, adding in a new way to enjoy the story that you won’t see before.”

The microtransactions in its mobile games are nothing new for Square Enix. Previous games such as Mobius Final Fantasy and Final Fantasy Brave Exvius I had them too. Some of the company’s early forays into free mobile gaming were disasters. Remember Final Fantasy: All the bravest? He also occasionally went the other way, taking a free-to-play game Final Fantasy Legends: Crystal of Space-Time, taking it out of its microtransaction economy and relaunching it at a premium price as Final Fantasy Dimensions II.

Square Enix's Final Fantasy Battle Royale will have some sort of job system.

Square Enix’s Final Fantasy Battle Royale will have some sort of job system.
Print Screen: Square Enix

Long story short: it’s hard to see how hard it is Ever Crisis’ microtransactions actually end up being. The game consists of chapters. Say Nomura Final Fantasy VIIThe story will consist of 10, for example, with the escape from Midgar starting with chapter three. All will be free and added over time. Is there a world where I’d rather pay $ 2 for each new chapter instead of $ 2 for a blow to unlock a Buster Sword for Cloud? Eventually. The mechanics of the booty box tend to feel rude and exploitative no matter how generous they are implemented.

Here are some more interesting excerpts from what is cooked Final Fantasy VII the world in the interview:

  • Game Battle Royale Final Fantasy VII: the first soldier will have a class system that players can switch between.
  • One of the chapters in Crisis ever will give the back story for The first soldier, taking place 30 years before the events of Final Fantasy VII and featuring much younger versions of certain main characters.
  • Final Fantasy VII: RemakeThe Yuffie DLC will include new Matter, summons and a combined system during battles with her companion NPC Sonon.
  • Final Fantasy VII: Remake Intergrade on the PS5 it will have fewer gameplay capture restrictions, so the internet may finally start sharing some of its wilder spoiler moments.

I was very excited when Square Enix announced Ever Crisisbecause, on the one hand, the company was double diving (triple, quadruple?) on recovery Final Fantasy VII, will also be the first time most people have access to the game a version of the game’s extended spin-off cannon. But the games will The core of the crisis and Dirge of Cerberus have they ever received their own proper relaunch?

“We’ve also seen that people want to be able to play different titles on the console’s current hardware, so the design concept behind it Final Fantasy VII: Ever Crisis it is not meant to replace this, but a convenient and casual way to play these games, ”Nomura said in yesterday’s interview. Hmmm …

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