Nintendo is “replacing its multiplayer server system” dating back to the Wii U and 3DS eras

Let’s face it, Nintendo’s online service hasn’t always been the best. Although it always works, yes not it has always been a completely stable experience in every game. Although we won’t name specific titles, you probably already know the ones that didn’t work as well.

With that in mind, it looks like Nintendo’s online services are finally getting an update – with dataminer OatmealDome (via thomasnet_mc) details how Nintendo will replace its multiplayer server system, which has existed since the Wii U and 3DS eras. It does this by changing from “NEX” to a newer system called “NPLN”.

Recently Monster Hunter Rise The demo was apparently the “first game” to use NPLN and was apparently a great way to test how it worked under pressure.

Nintendo Everything goes on to explain how “NEX” was originally created by a company called Quazal (then the technology was known as Rendez-Vous), Ubisoft bought them in 2010, and this followed with the licensing of Nintendo and renaming it to “NEX”.

Nintendo has been using “NEX” for “about ten years” now, but the technology itself is “about twenty years old,” and “Splatoon 2 has an unused function to check if it’s running on Windows 98.”

So will this improve things? According to OatmealDome, probably not. Dataminer goes on to say that Nintendo’s “main goal” in this case is to make the transition “as simple as possible” to ensure that users won’t even notice.

“Once completed, they can add new things or improve existing ones.”

If we hear any updates about all this, we will definitely inform you.

.Source