News in the fourth season of autumn boys today

autumn boys season four

Print Screen: Mediatonic

All the boys season four soaked in neon officially came out today. The update introduces a number of changes to the royale platformer, including seven new levels:

  • Shopping cart: Yes, All the boys gets another mini team throwing ball game. Haven’t I done it already? learn this lesson with Egg Scramble?
  • Skyline Stumble: Earlier this month, Mediatonic he showed off Skyline Stumble as the first tease of season four. It will include 60 players, light weight areas and whatever “flippity bippities”.
  • Short circuit: This is a short ride. Take him? Eh?
  • Hoverboard Heroes: Like the best All the boys levels, Hoverboard Heroes looks like a crazy line through an inventive obstacle course.
  • Power Trip: Do you know those team mini-games where you are left in a paneled area and then have to step on the panels to “change” your team? Power Trip is one of them.
  • Large images: Big Shots show All the boys Yahtzee. Take the basic concept of Fruit Chute – avoid huge objects taken out of cannons – except that instead of fruit, make objects giant planets. Then, balance the players on one of the saws at the See Saw level, the least favorite round of all.
  • Run: All the boys it is the best time during direct obstacles when a pastel-colored gazelle sprints towards the end. Roll On is one of them, mixing the rotating elements of the Roll Out course.

All the boys season four will also introduce a team mode, which pairs players in small parties of four. If anyone on your team wins the final round, you all claim victory – a blessing for those of us who consistently reach the fourth final round just to lose. Teams are also changing the way elimination works. In racing, you will score points depending on when you finish the race. The teams with the lowest score are hit. The same principle applies to team survival rounds: stay on course longer and you will earn more points.

Today, the daily challenges and a new currency called Crown Shards are also added. Collect 60 of them and you will be able to collect a crown. In theory, this should lower the barrier to winning Crowns (and, more crucially, spending those Crowns on the game’s increasingly insane cosmetics).

These come along with a litany of bug fixes that Mediatonic detailed in a tweet last week. First, Fall Mountain will now generate players in a single line, so as not to give anyone an advantage. In Door Dash, you will not be disqualified if you finish the race so hard which you throw over the edge. There are other general performance fixes, user interface improvements, and the like. But best of all, you’ll be able to give up at any time after the elimination, which means you don’t have to wait for the next round to load.

With precedent All the boys seasons, I came back quickly, finding that each new season adds a little to the game. But seven new rounds, which also look fun, might be enough to attract me. In addition, the seasonal theme – a distant future that looks inconspicuously similar to the ’80s, minus cocaine – is fascinating. We’ll see how long the interest lasts.

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