“When we tried to bring him to life as the protagonist, he has this risk of being kind of very generic.”
We all love Zagreus, don’t we? Right?!
He is the bold protagonist, either you like it or you don’t mind playing, but for a second, I almost had a noisier hero. Speaking to The Verge, the developer of Supergiant Games explains that Theseus, one of the most controversial enemies of the game, almost made the cut.
He would have dealt with Theseus to enter the labyrinth of Crete, building the myth of the hero while playing. The team notes: “So it was kind of cerebral, it was interesting. But when we were trying to bring it to life as a protagonist, it has this risk of being kind of very generic. But as soon as we start adding specific details to it. , he just doesn’t really feel like Theseus anymore. “
This is the essence of why the change was made. The co-founder of the studio Amir Rao elaborates, stating: “[Creative Director Greg Kasavin] I had the idea that we could probably keep everything in the game, but we would reformulate it as Zagreus. These different ideas, all these different characters, all came together. In a day or two, I think he convinced everyone that it’s a better idea. “
I mean, to be real, Hades he probably would have been fine with another main character. Interpersonal relationships could have been just as deep, and the game could have been just as good, because Zagreus was like a modeling clay for everything developers wanted to do.
It’s nice that he came out the way he did, but Supergiant probably had a blow on both hands. And this idea of Theseus is still fire. A sequel, maybe?
Hades almost played his worst character [The Verge]