Bungie seeks to expand the Destiny 2 Universe

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Yesterday, Bungie announced some big plans for the next few years, including new offices, new games and a new management team that seems to be dealing with branching. Destiny 2 universe in other environments.

“[O]One of the main factors of Bungie’s expansion is increasing the commitment to the long-term development of Destiny 2, tell new stories in the Universe of Destiny and create completely new worlds in the IPs to be announced ”, the studio wrote on his website.

From a material point of view, the expansion includes a new and large office, which actually sounds like a university mini-campus, an international office in Amsterdam focused on publishing and marketing and new executive and board members were introduced, including the appointment of Viacom CBS’s former president of consumer products, Pamela Kaufman. In aspirational terms, Bungie wants to expand “Destiny Universe in additional environments ”and launches a new game before 2025. Bungie he had previously announced is working on a new non-Destiny game as part of a $ 100 million publishing deal with Chinese gaming company NetEase.

Formerly synonymous with Halo, Bungie has spent most of the last decade becoming Destiny. It seems that the independent studio is trying to double this trend, while developing new projects. Last year, Destiny 2 director Luke Smith has announced a multi-year plan to continue the game’s annual expansions, rather than working on a Destiny 3, a move that came after the studio eventually severed ties with publisher Activision.

All this seems very much in line with the vision of an initial decade set for the first time Destiny, which at that timeBungie COO (and now CEO) Pete Parsons said he was part of the attempt to transform IP in the game version of Star Wars and Lord of the Rings. DestinyIt has always been a very cinematic game, with vocal talents ranging from Peter Dinklage and Gina Torres to Nathan Fillion and Lance Reddick. It seems that the perfect time for the world is’It was set to be brought to television or film, especially for Hollywood racing to adapt every video game to fill its bottomless appetite for new content.

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