Assassin’s Creed Valhalla Patch 1.1.1 is released tomorrow, a huge list of fixes included

Assassins Creed Valhalla PS5 PS4

Ubisoft has promised that the next Assassin’s Creed Valhalla patch will be implemented soon and the boy will deliver it. Going live on the PlayStation 5 and PlayStation 4 platforms tomorrow, the 1.1.1 update will take up about 2 GB of space if you use the latest Sony car. For PS4 users, this patch will be in the same region – maximum 3 GB. We have performance improvements, solutions to various errors and the addition of Ubisoft Connect achievements. So without further ado, let’s take a look at the full list of patches for the 1.1.1 update.

Ubisoft Connect achievements

Added in-game support for Ubisoft Connect achievements.

  • Unlock conditions for search-related or non-repeatable achievements:
    • Achievements in which the unlock conditions have been met will appear when the player completes a new quest.
  • Unlock the conditions for countable / repeatable achievements:
    • Achievements will occur whenever the player performs an achievement-related action after the unlock condition.

miscellaneous

  • The Animus pulse will now highlight the corpses only for the necessary situations.
  • Enemies can no longer be automatically robbed using the Throwing Weapons advantage.
  • Modified AI detection when using disguise while avoiding or while in the air.
  • A reward has been added to the Death Stranding tribute.
  • The tremors and rations will now fill up as they are updated, while they are exhausted.
  • White dots suggesting rations / adrenaline / arrow prey beyond the interaction range will no longer be displayed when the player already has the maximum amount.
  • Players will now be able to use “Wake up” at any time while in Asgard. You previously had to complete the first mission.
  • Daily missions will now be reset whenever the game detects that it is not possible to continue or restart the mission. The search can then be reactivated at the informant.
  • The text has been added to the speech to the letters found in the game.
  • Previews have been added to the colorblind and subtitle options.

Balancing

  • The modified damage caused and received values ​​for meeting the head of the Lost Wolf to reduce friction when playing on Drengr difficulty.
  • Rebalanced initial damage caused by Level 1/2 Harpoon Prevention.

Game improvements

Performance and stability

  • Improved performance and stability.

Graphics, audio, animation

  • I solved various graphic problems.
  • I solved various cutting problems.
  • I solved various NPC animation problems.
  • Fixed an issue that caused the mannequins to be disturbed when she was hit with a poison arrow.
  • (SPOILERS) He added some electricity to Mjolnir before taking it over.
  • I solved a problem in which the war cries were repeated or strangely repeated.
  • I addressed an issue where blowing the horn and starting the movement with the left foot forward could sometimes cause Eivor’s legs to slip.
  • (Photo mode) Fixed an issue where enlarging children with the camera in photo mode would distort their face.
  • We fixed an issue where some Raven skins might have low resolutions.
  • (PS4) Optimized some textures on PS4.
  • We solved a texture problem near the Cicestre monastery, which causes players to synchronize when they go over the texture.

Missions, worlds, secondary activities

  • We solved an issue in Legend of Beowulf where the index marker would remain after it was investigated.
  • I solved a problem in a sticky situation, in which sometimes the NPC would not appear.
  • Fixed an issue where the player could block fishing in The Baker’s Plaint.
  • We addressed an issue in the Fishing Lesson that, in some circumstances, prevented players from completing the world event.
  • We’ve fixed an issue where players are stuck after they got hired at Lincolnscire after they came back from Vinland.
  • We solved an issue where players could get stuck in a boss fight during A Cruel Destiny. *Ah, yes, a cruel fate, indeed. *
  • We solved a problem where some treasures would not be in place or could not be looted. (Grandbridgescire, Hamptunscire, Oxenefordscire, Eurvicscire)
  • We fixed an issue where players could receive an online service error when trying to save.
  • We solved a problem in which the players got the black screen after they built the blacksmith.
  • We fixed an issue where players did not receive Storming the Walls after completing Severing the Lines.
  • Fixed an issue in To Serve the Light, where Hytham would get stuck on the boat when he threw arrows into the water.
  • We fixed an issue that prevented players from interacting with settlement NPCs.
  • We solved an issue that prevented players from completing Indices and Riddles.
  • We solved a problem in the absence of an Ealdorman that prevented players from completing the mission.
  • Fixed an issue where the mission goal marker indicated a wrong destination in The Devil has all the best songs.
  • We solved an issue in War Weary that prevented players from completing the mission when Ceolbert was accidentally killed.
  • We fixed an issue that prevented players from starting the Lerion Daughters meeting. (Goneril, Cordelia)
  • Fixed an issue in Binding Fate that caused the boss to be trapped on a rock.
  • We’ve fixed an issue where Estrid could be stuck in Taken.
  • We solved an issue in Pluck the Quill, in which players could sometimes not interact with Aelwyn.
  • Fixed an issue in Binding Fate that caused the boss to be trapped underground when using Dive of Valkyrie.
  • We solved an issue in the Price of Wisdom that prevented players from completing the mission.
  • I approached an issue in The Boar with the Golden Nose, where the wild boar sometimes disappeared under certain circumstances.
  • I solved a problem in Bleeding the Leech, where Erke would be in the wrong location.
  • We solved an issue in Of Blood and Bonds in which players could not complete the mission or report to Randvi.
  • We solved a problem in the Prodigal Prince that prevented players from completing the mission.
  • We solved an issue that prevented players from completing the Old Cellar mystery.
  • We solved an issue in A Rivalry for the Ages that prevented players from completing the mission.
  • We solved an issue where the Mari Lwyd disguise would not disappear after the Glowecestrescire Arch was completed. *everyone liked that jpg point *
  • We solved an issue on the Road to Harmatia that prevented players from completing the mission.
  • I addressed an issue where Knud might get stuck in A Little Issue.
  • We fixed an issue that prevented players from interacting with Ubba in Sons of Ragnar.
  • We solved an issue where Basim was fighting NPCs before the Dolls and Prisoners started.
  • Fixed an issue in the Brewing Rebellion that prevented players from opening the door force to the long house in Buckingham.
  • We solved an issue in the Bridges of Oppression that prevented players from completing the mission.
  • (Spoiler) He tackled a problem in King Killer that kept Ivarr from reaching the door of Rhodri’s room.
  • We addressed an issue in A Fiend out of Hell that prevented players from examining one of the cows.

world

  • Various textures or misplaced objects were addressed.
  • There have been several cases in which the player could be stuck.
  • He tied up a floating boat in Vinland.

Gameplay, Combat, AI

  • Various NPC behavior issues have been resolved.
  • We addressed an issue where NPCs sometimes returned to a location from which they were fleeing, which is still under attack.
  • I approached an issue where whales sometimes began their flight behavior in the air.
  • Fixed an issue where the archery was blocked with M and K holding the SHIFT key.
  • Fixed an issue where the players’ line of sight would be blocked using incendiary or poisonous traps with the predator’s bow.
  • A problem was solved in which the guards did not sometimes react hostilely to Eivor’s gaze by burning the members of their faction with jars of oil. *I never care. Crossing over. *
  • I addressed an issue where NPCs could be killed by throwing corpses at them in Vinland.
  • Fixed an issue that removed Bjorn from the ship’s crew.
  • I solved a problem with the mentor set, in which the advantage of the tools sometimes did not activate, even if 2-4 pieces of the set were equipped.
  • Fixed an issue that prevented players from controlling the raven when the Q or E buttons were assigned to one of the move actions.

Skills, advantages, abilities

  • We solved a problem where some special remote abilities could be used incorrectly with guided arrows.
  • Fixed an issue where an NPC would not leave Eivor’s side when Feign Death was used.
  • We addressed an issue where multiple abilities would not work against hostile dogs.
  • I solved a problem in which Man’s best friend would not unlock after completing the mission A little problem.
  • I solved a problem with the mentor set, if the advantage of the tools sometimes did not activate, even if 2-4 pieces of the set were equipped.

User interface / HUD

  • Various UI / HUD issues have been resolved.
  • We solved an issue where the number of arrows could get stuck at 12.
  • We fixed an issue where UI language changes were not applied during the fight.
  • The camera will now be closer to the character when you browse tattoos in the Animus store.
  • We fixed an issue where colorblind previews would sometimes not be displayed in the menu.
  • We solved an issue in which color blind values ​​were not applied to the Old Order menu.
  • Fixed an issue where an empty box would appear in the completed mission list.
  • We’ve fixed an issue where fall damage could be undone by opening the menu just before it hits the ground.
  • Fixed an issue where Auto Loot did not work when an enemy was stunned.
  • We addressed an issue in which the Raculf monastery could not be attacked.
  • Fixed an issue where some newly acquired God’s favor icons were missing.
  • I solved an issue where sometimes the news in the game was not loading correctly.
  • Fixed an issue that caused players to receive incorrect items when purchasing Vegvisir (Front) or Muninn (Front) schemes.
  • Fixed an issue that allowed players to purchase duplicates of Asgardian ship schemes.

System

  • A resurgence point was added just before the Chief’s fight in the Extended Family.
  • Fixed an issue that prevented players from traveling quickly after 1.0.4.
  • Added force trigger feedback when shooting springs for Xbox / PlayStation controllers.

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