Apple’s mixed reality headset could be eye-catching

Illustration for Apple's Mixed Reality Headset Set Can Drop Eye Tracking and Iris Recognition Controllers

Photo: Ryan Anson / AFP (Getty Images)

There is no lack of speculation about the AR headphones that Apple is rumored to have, but the most recent is the most scientific of all. According to Apple’s trusted analyst Ming-chi Kuo, the headset may avoid portable controllers in favor of eye tracking and iris recognition.

On AppleInsider, Investor Kuo’s note on the subject says that the headset will use a “specialized transmitter” to track eye movement and blinking. The way Kuo says the emitter works is that it emits “wavelengths of invisible light”, which are then obtained. reflected from the eyeball. A receiver then picks up that reflected light and changes in bright models are then analyzed to determine where to look.

This data could then be used to better customize a user’s interaction in an AR environment. Another benefit is that it could allow people to control the menus by blinking or maybe even learn more about an object if they look at it for a certain period of time. It could also allow for better processing power, as anything in your peripheral vision may have a lower screen resolution.

If this is given back another notch is the recognition of the iris. Although Kuo is not sure that this is a good faith trait, he says that “hardware specifications suggest HMDs [head mounted display] the eye tracking system can support this function. “Iris recognition is great, as we have all seen spy films in which they are used as a form of biometric identification. This could activate an extra layer of security, making sure no one else can use your device – because these devices Vol not be cheap. In a more everyday sense, it could also be used for services such as Apple Pay.

One of the biggest problems with mixed reality and virtual reality is that there is no great way to interact with what you see. Enterprise headphones, such as Microsoft HoloLens 2 and Google Glass Enterprise Edition 2, as well as earlier consumer versions such as Focals by North, all relied on some sort of iteration of manual controls or finger loops. They work, but calibration is a problem and the process can be difficult. Eye tracking, if done well, is a potential game changer, as you don’t have to keep track of another accessory or store a set of commands.

This interface problem is well known among companies trying to create AR gadgets for consumers. Apple is not the only company looking for a new solution. Facebook recently revealed that it provides items to be worn on the wrist which could allow you to control AR with your mind. It’s too early to tell which of these two methods (or probably one we haven’t even heard of yet) will ultimately win. Earlier, Kuo noted that Apple’s mixed reality headset is likely to come in 2022, with smart glasses coming in 2025. Facebook is expected to launch some kind of smart glasses this year, but it’s probably futuristic methodsThe descriptions are for later in line. That being said, I will definitely look into your eyes haptic socks any day.

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