Amazon spends nearly $ 500 million a year on its video game division

Bloomberg examines Amazon’s internal struggles to develop its internal struggles to develop its gaming division

Amazon’s video game division has struggled to get out of the field, and a Bloomberg report says how much has been spent trying to make it happen.

Two sources familiar with Amazon’s budget told Bloomberg that the technology giant spends “nearly $ 500 million a year” operating the video game division.

This number does not include Twitch, the streaming service that Amazon bought in 2014, nor its cloud streaming service Amazon Luna.

Amazon has brought in a number of video game veterans since its first development operation, including portal designer Kim Swift and Far Cry 2 director Clint Hocking, none of whom are yet in the company.

The Bloomberg report details Amazon’s problems, including a lack of incentives, struggles with its Lumberyard engine and an internal “brother culture” in which women have not been given the same opportunities as their male counterparts, according to interviews with more than 30 employees. current and former Amazon.

Amazon’s struggles to launch a game include the cancellation of a number of projects, including the fantasy sports game Breakaway and, more recently, the hero shooter Crucible.

His New World MMORPG has been postponed since 2020 and is currently set to take effect this spring.

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