It’s like 22 Ryus
Super Smash Bros. series. it has many opportunities to run wild experiments due to the multitude of items and special modes available, however, despite the layered effects after the effect, the games continue not to break under tension.
Nintendo Unity, the content creators who previously tested the biggest harmful move in Smash Ultimate, recently released a new video that explores how to make Bowser as difficult as it can be, along with the repercussions of creating such a monster.
Bowser, which is normally already the heaviest in the distribution, with a base weight of 135, can be raised high by using several objects, spirits and special Smash rules.
The most obvious ways to influence how hard it is for the villain Mario to set matches to the size of Mega and metal bodies, which multiplies his weight by 1.42 and 4.5 respectively.
This is further aggravated by the retroactive effect of a Lightning Bolt object that causes Bowser to grow by 1.84 more, reaching the final number of 2285.7 (when combined with Spirits).
As a way to test the growth of almost 1,700% of Bowser’s size, Nintendo Unity shows that the Smash attacks of Ganondorf and Warlock Punch can not make even the metal giant not startle or the golden hammer.
A bat at home can make it slip and fall off the stage, but Nintendo Unity has managed to find a movement that can really fly it, which you will have to watch to see the video below.